Walkthrough for game – RPGM – Escape Fatal v1.3 Completed (Turn Based Combat)

The game isn’t very hard or long but can be tricky at times.
Minor spoilers below.

# Early Game
Focus on gaining levels without using too much magic.
Avoid fighting the 4 drones, farm the Donut/Saddle duo instead.
Once you are level 5 and with a few capacitors to spar (to trade for Magic Crystals and Repair Patches), you’re good to go for the first boss.

# Other Battle tips
– The Reserve skill let you stack a Magic Attack buff up to 3 times. It’s usually more MP efficient than using magic skills multiple times.
– The Dodge skill can also be useful when you expect an enemy attack.

# Access the hidden stage
Before the final battle, go back to the Reception near the beginning of the game and some events will occur.
Figure out the rest.

# Access the hidden stage (Ver 1.3)
To access the content, after destroying the power plant, go back between the first and second area (before the Waterway), where a passage was blocked above the fountain. You’ll now be free to access it.

# Puzzle Hints
## Research Building Code
There are 5 offices, each with a certain number of potted plants.
And you must provide a 5-digit code to the Crane Room door…

## Culture Area Cables
Probably the most obnoxious puzzle.
From my understanding, it’s akin to a Ladder Game.
However it’s not clear from which side and where it’s supposed to go.
I’ll put the solution at the end if you have troubles.

## Culture Area Cables – SOLUTION

Put the cables where the X are:
X _
_ _
_ X
_ _

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